Published inEd-Tech Talks5 great gamification tools to make your lessons interactiveThanks to gamification, learning can be fun, exciting and useful at the same time. It can help teachers to make their lessons more…Dec 16, 2022Dec 16, 2022
Published inEd-Tech TalksCombining History and STEAM — Why and How? A Concrete ExampleNowadays, History, Science and Math classes are still taught in a very compartmentalised way. Each teacher focuses mostly on their own…Dec 14, 2022Dec 14, 2022
Published inEd-Tech TalksExperiential Learning and its Uses in the ClassroomWhen an adult reflects back on their school year, what are the moments or materials that come to mind first?Nov 4, 2022Nov 4, 2022
Rethinking Homework for Better LearningHomework is a long-standing education tradition, viewed as a positive practice and widely accepted as part of the student routine, that…Oct 28, 2022Oct 28, 2022
« Participatory Stories »: another way to teach literacyThe foundation of literacy hinges on mastering the basic skills of reading and writing — if a child can comprehend a piece of text he/is…Oct 26, 2022Oct 26, 2022
Published inEd-Tech TalksWhy microlearning is so effective in the digital ageAre you looking for a better way to reach learners who always seem to have a piece of technology in their hands? Look no further than…Jan 25, 20221Jan 25, 20221
Curtain call — BIBLIODOS and its eBooksAs the winter slowly comes, so does the end of a beautiful project.Nov 19, 2021Nov 19, 2021
Can video games foster empathy?According to Farber and Schrier (2017), video games can support socio-emotional learning (SEL) and skills. The ability to be empathetic is…Nov 9, 2021Nov 9, 2021
Which benefits can virtual museums bring to education ?According to the 2018 PISA results, there is an overall persistent underachievement in mathematics and science among European secondary…Oct 7, 2021Oct 7, 2021